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+Steve Martin
Moderator
Steve Martin

2 months ago
Looks painful. (For the fish and perhaps the animator?)
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

1 month ago
It actually wasn't that bad. Luckily, I used to fish a lot....lol The bass is the first time that I've ever used the Morpher modifier. I put 3 bone in him and made 1 copy bending left, 1 copy bending right and 1 copy with his mouth open and gills flaring. Very challenging project to get down in 9 days with 72 hours of render time.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

1 month ago
Yeh, that's a pretty tight deadline. Was the client happy?
[Link to www.3dprevis.com]

-SpitFire
Moderator
SpitFire

1 month ago
Very much so. Their production company "On Media" is supposed to be calling me about them using my services more often for other clients. I'm pretty stoked.
Rick

[Link to www.3dartconcepts.com]

+Steve Martin
Moderator
Steve Martin

1 month ago
That's great news. Hopefully you can get a steady work flow.
[Link to www.3dprevis.com]

+Jamie
Admin
Jamie

1 month ago
Good work rick.
Please support us and post a [Link to www.digitalartsfront.com] on your website.


-SpitFire
Moderator
SpitFire

1 month ago

ArtworkArtist

SpitFire

-SpitFire

Rick

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Image InfoImage Info

Name: Snap-n-Set
Added: 2 months ago
Views: 10
Medium: 3Dimensional
Subject: Scenes
Comment - This is part of a commercial I was involved with. Used Dreamscape and Vray. Total of 72 hours of render time across 2 system on backburner.

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