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+Steve Martin
Moderator
Steve Martin

1 year ago
Ok the first thing I notice is the model is a bit lumpy and untidy in parts. With a bit of practice and experience you should be able to iron out the problems pretty quickly. Maybe watch a few modling tutes just to get an idea of the workflows and processes of modeling. This site has some good videos that explain the theory behind various modeling techniques.
Another obvious problem is the texture on the tyres and to a lesser extent the ground. I'd suggest looking into uvw mapping and texture placement.

Also, did you use the default scanline renderer?

[Link to www.3dprevis.com]

-mancoolgunda
Junior Member
mancoolgunda

1 year ago
hey thanx...4 d suggestions...ya ill go thru d modelling tuts....i used mental ray renderer...ya i dont noe much abt uvw mapping...il surely learn..any oder faults??

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mancoolgunda

-mancoolgunda

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Image InfoImage Info

Name: First_Audi_Model
Added: 1 year ago
Views: 0
Medium: Miscellaneous
Subject: Miscellaneous
Comment - hey ppl...dis is my first audi car model designed and rendered in 3ds max...plz feel free 2 comment and suggest improvements...wrk is still in progres.... -Mancoolgunda

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