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Forum Posts
Backface Cull, ok in Perspective, but rendering wrong...why?
It is a strange thing, I'm not a fan of the preset materials with all the settings hidden under the hood, its much bette...
Posted by:
-waveform
,1 year ago
Mental ray library materials needs to start with very high tiling
Hello Steve, and Tyson. After doing some more research, I found that the library materials do use the real world map ...
Posted by:
-waveform
,1 year ago
Importing Zbrush3.1 into Max
Thank you once again Tyson, I didn't know you could weld them all like that! I appreciate the tip!...
Posted by:
-waveform
,2 years ago
Displacement mapping directly from M-slot, not working?
no worries man, and welcome to the forum....
Posted by:
-waveform
,2 years ago
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-waveform
Mike G
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