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Backface Cull, ok in Perspective, but rendering wrong...why?
It is a strange thing, I'm not a fan of the preset materials with all the settings hidden under the hood, its much bette...
waveform Posted by:-waveform ,1 year ago
Mental ray library materials needs to start with very high tiling
Hello Steve, and Tyson. After doing some more research, I found that the library materials do use the real world map ...
waveform Posted by:-waveform ,1 year ago
Importing Zbrush3.1 into Max
Thank you once again Tyson, I didn't know you could weld them all like that! I appreciate the tip!...
waveform Posted by:-waveform ,2 years ago
Displacement mapping directly from M-slot, not working?
no worries man, and welcome to the forum....
waveform Posted by:-waveform ,2 years ago

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Mike G

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Critical Mass :: 3D Action Puzzle Game

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